石化的常青树

石化的常青树

石化的常青树

物品信息

Renewable?

是

来源

森林牧草地

资源

杂项

"rock_petrified_tree(_short/tall/old)"

“It looks scared stiff.”

–

威尔森

“How am I supposed to burn it now?”

–

薇洛

“Now I punch it apart!”

–

沃尔夫冈

“Now it will never die...”

–

温蒂

“LESS ORGANIC. IT'S AN IMPROVEMENT.”

–

WX-78

“Should make for an excellent building material.”

–

薇克伯顿

“So... senseless.”

–

伍迪

“I think it looks much better this way.”

–

麦斯威尔

“My mere presence struck terror into their tree-hearts!”

–

薇格弗德

“It's all stone and no bark.”

–

韦伯

“Solid stone.”

–

薇诺娜

石化的常青树(Petrified Trees)是多人版饥荒中发现的树木的变种。 他们在采用十字镐开采圆石、燧石和硝石时,因此可以替代巨砾获得这些资源。

石化过程发生在常青树森林的各个阶段,每个石化的常青树将根据其变化时树的大小产生资源。 一个默认的世界可以从他们开始在巨石的地方,或者一些常青树林在一个随机的时间后会被石化。

当石化开始时,人物将注意到附近的树木附近的噪音,之后,所有的树木都会变得石化。

在石化之后,树木不能再用斧子砍下来,但可以用十字镐开采。 石化的常青树不会继续生长,所以当它们变形时,它们将保持在同一个增长阶段。

下表中显示了所有石化的常青树大小的掉落几率。

矮

一般

最高

枯萎

×1.35(1+35% 几率能得到 1 个额外)

×0.25(25% 几率能得到 1 个)

×0.25(25%几率能得到 1 个)

×1.75(1+75% 几率能得到 1 个额外)

×0.25(25% 几率能得到 1 个)

×0.40(40% 几率能得到 1 个)

×2.35(2+35% 几率能得到 1 个额外)

×0.75(75% 几率能得到 1 个)

×0.65(65% 几率能得到 1 个)

×1.00(25% 几率能得到 0 个、50% 几率能得到 1 个、25% 几率能得到 2个)

×0.75(75% 几率能得到 1 个)

×0.25(25% 几率能得到 1 个)

DebugSpawn "rock_petrified_tree_short"

DebugSpawn "rock_petrified_tree"

DebugSpawn "rock_petrified_tree_tall"

DebugSpawn "rock_petrified_tree_old"

你知道吗?

Petrified Trees are considered to be part of A New Reign, even though they were introduced before the official start of the beta branch.

In real life, petrification of trees occurs when a tree gets submerged in mineral-rich water. As the tree rots away, the minerals are left behind still in a tree shape. The original wood does not become stone.

Trees make a faint rock crunching sound as they petrify.

画廊

Stages of Growth

A group of Petrified Evergreens.

A Totally Normal Tree surrounded by Petrified Evergreens.

DSRoGSWHamDST

《饥荒》结构view

植物

静物

可合成

自然生成

远古

石柱

角色专属

天气相关

Template:Structures RoG

《海难》结构view

Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/DLC/function/tags of these Things. Some of them are not even .

植物

非生物

动物尸体

可合成

无生命体

角色专属

天气相关

《猪镇》结构view

Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/DLC/function/tags of these Things. Some of them are not even .

植物

非生物

可合成

无生命体

猪城

远古

石柱

角色专属

天气相关

《饥荒联机版》结构view

Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/DLC/function/tags of these Things. Some of them are not even Structures.

植物

非生物

动物尸体

可合成

无生命体

垃圾

远古

File:Navbox Archive Orchestrina.png

石柱

角色专属

天气相关

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